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Richard this gets off to a good start, and I like the choice because this is a sort of subversive game that puts you in the role of the bad guy, and you tried to subvert THAT by being nice to your minions and prisoners. Where I think this falls short is that the application of the readings is rather thin. I would have liked to see you explore some of the key concepts in their application to the game and its features in a little more depth.

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