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Really nice essay Jerry, and it addresses the nuances where these classical definitions fall short. I disagree with your analysis of Suits, however, because although the outcome may be variable, the process is achieved via following rules. You bring up cheat codes, but I think in digital games these are just thought of perhaps as a meta-game rather than the way cheating is construed in board games. Finally, your comment about the brotherhood got me thinking about the construction of "gamer." You could argue that the niche market I was referring to in my lecture last week is really the "brotherhood of gamers" (and I mean that as a very distinctly gendered reference), that is the idea that the default "gamer" position is male, and that it is an exclusive "club" for people in the know.

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